﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Newtonsoft.Json;

namespace mania4key_v2
{
    class OsuNotes
    {
        public float tick = 0;
        public int keypress = 0;
        public float until = 0;

        public bool kdown = false;

        public int hitsound = 0;
        public int sampleset = 0;
        public int volume = 0;
        public string samplefile = "";

        public OsuNotes(float tck, float utl, int kp, int ht, int smp, int vol, string smpfile)
        {
            tick = tck;
            keypress = kp;
            until = utl;
            hitsound = ht;
            sampleset = smp;
            volume = vol;
            samplefile = smpfile;
        }
    }
}
